Input file
BVH
- Full Name: Biovision Hierarchy Animation Format
- Developer: Biovision
Output file
C3D
- Full Name: Coordinate 3D Format
- Developer: N/A
What is BVH file?
The BVH (Biovision Hierarchy .BVH) file extension is a digital character animation file format developed by Biovision, Inc. for motion capturing data saved in the Biological Motion Hierarchy format. BVH was initially used by Life Forms software for motion-capturing data generated by Kinect and other motion capture hardware. The hierarchical structure of the BVH files allows the user to visualize and modify extracted motion capture data. [ ⏩ ] BVH file extension
What is C3D file?
The C3D file extension has been associated with 3D Coordinate Geometry files used to design and create objects in a 3D space. It is usually created with the Maya 3D graphics software package or the AutoCAD design software. A C3D file uses a set of coordinates to define the object in steps or facets along with a series of guide curves. Each step quite literally adds a layer to the object until has been fully realized. [ ⏩ ] C3D file extension
How to convert the file from BVH to C3D?
To successfully convert the BVH file to C3D, you should install one of the applications from the list. After installing the software, open the program and select the file you want to convert (file-name.BVH). The next step is to select the target format from the list, in this case C3D (usually converters allow you to convert to several different formats, so check out their features - maybe one of the available formats will suit you more than C3D).
What is a file conversion?
A data conversion is normally an automated process to some extent. The effect of the operation of one program is automatically the input product of another application. If that does not happen we need to help the process a little bit and convert the file on our own, e.g. BVH to C3D. To obtain a matched structure of the data, it is necessary to use an appropriate converter.
Program for converting BVH files to C3D files is a kind of a "binary code translator" compensating for the differences in the code or translating it in such a way so that another application could use it. For us, as users, the visible change will be only another file extension. (After converting the file, it will be the extension C3D, while before this step we had the BVH file). For the programs, the difference is on a much higher level – either the application will be able to open a new C3D file, or not.