Input file
LWO
- Full Name: LightWave Object Format
- Developer: NewTek
Output file
X
- Full Name: Lex Language Source Code
- Developer: Microsoft
What is LWO file?
The .LWO file is an object file created by LightWave 3D, a 3D graphics software used for animating and rendering 3D models. LWO files contain a collection of 3D objects, including their shapes, surfaces, textures and animation manipulation data. It is the primary file type used by LightWave 3D and is saved in a proprietary format. To edit an .LWO file in LightWavr 3D, you can open the 3D objects and adjust them in the Object Properties window. [ ⏩ ] LWO file extension
What is X file?
The.X file format is a 3D model format used for storing and handling three-dimensional meshes, animations, and scene graphs created with DirectX. X files are part of the Microsoft DirectX 3D File Format toolset that allows the user to store complex 3D models. X files are commonly used for video game models, but can also be used for a variety of other 3d applications. Technical Details The X file format consists of two sections. [ ⏩ ] X file extension
Software, that you can use to convert
How to convert the file from LWO to X?
To successfully convert the LWO file to X, you should install one of the applications from the list. After installing the software, open the program and select the file you want to convert (file-name.LWO). The next step is to select the target format from the list, in this case X (usually converters allow you to convert to several different formats, so check out their features - maybe one of the available formats will suit you more than X).
What is a file conversion?
A data conversion is normally an automated process to some extent. The effect of the operation of one program is automatically the input product of another application. If that does not happen we need to help the process a little bit and convert the file on our own, e.g. LWO to X. To obtain a matched structure of the data, it is necessary to use an appropriate converter.
Program for converting LWO files to X files is a kind of a "binary code translator" compensating for the differences in the code or translating it in such a way so that another application could use it. For us, as users, the visible change will be only another file extension. (After converting the file, it will be the extension X, while before this step we had the LWO file). For the programs, the difference is on a much higher level – either the application will be able to open a new X file, or not.